Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Ludwig Nelson's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Ludwig Nelson's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Voluntarily left Barbarian |
7 |
40 |
Retired. |
7 |
44 |
Gained a contact. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
47 |
Good fortune. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |