Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Ludwig Washington is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Ludwig Washington's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Ludwig Washington learn something Ludwig Washington should not have – a corporate secret, a political scandal – which Ludwig Washington can profit from illegally. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Ludwig Washington is rewarded for Ludwig Washington's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Ludwig Washington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |