Marion Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 50 M 6 (0) 4 (-1) 2 (-2) 5 (-1) 11 (1) 3 (-1)6425B3
Reckless
 
Skills
Broker 1
Carouse 0
Drive (Mole) 1
Electronics 0
Flyer (Ornithopter) 1
Persuade 0
Recon 0
Science (Social Sciences/Linguistics) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Drifter Wanderer 02
Agent Law Enforcement Rookie03
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 30 Embroiled in legal trouble.
4 30 Voluntarily left Merchant Marine
4 30 Became a Drifter (Wanderer).
4 31 Betrayed by a friend. One of Marion Carpenter's Contacts or Allies betrays Marion Carpenter, ending Marion Carpenter's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Field Researcher (Scholar).
5 31 Submitted to the draft.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 32 Advanced training in a specialist field.
6 35 Continued as Agent (Law Enforcement).
6 36 Rewarded for a successful mission.
7 39 Continued as Agent (Law Enforcement).
7 43 Accepted a deal with criminal or other figure under investigation.
8 43 Failed to qualify for Performer (Entertainer).
8 43 Returned to Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
8 44 Gain Enemy if Marion Carpenter don't already have one.
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