Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Mark Hunniford is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Mark Hunniford blame Mark Hunniford's commander. Gain commander as Enemy. |
3 |
23 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
27 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
27 |
Voluntarily left Diplomat |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Mark Hunniford is rewarded for Mark Hunniford's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Mark Hunniford's business expands, Mark Hunniford's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
A revolution, attack or other unusual event throws Mark Hunniford's life into chaos, forcing Mark Hunniford to leave the planet. |
6 |
39 |
Promoted to Citizen (Worker) rank 3. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Mark Hunniford gain experience in a technical field as a computer operator or surveyor. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Mark Hunniford befriend a superior in the corporation or the colony. |
8 |
47 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |