Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Gain Enemy if Marshall Pearson don't already have one. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Marshall Pearson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Marshall Pearson discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Marshall Pearson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |