Scout Mart Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 50 M 2 (-2) 5 (-1) 7 (0) 11 (1) 7 (0) 5 (-1)257B75
Sparkling teeth, Pity, Patient
 
Skills
Art (Performing/Instrument) 1
Astrogation 0
Carouse 2
Deception 0
Drive (Wheel) 1
Persuade 1
Pilot (Spacecraft) 1
Science (Space Sciences/Cosmology) 1
Stealth 2
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 36
Scout Courier Scout12
 
Name Type Affinity Enmity Power Influence Species
Nonie Duncan Ally 2 0 1 1 Sylean (F/39)
Nonie Duncan is in prison or otherwise trapped somewhere.
Landon Maynard Contact 2 1 1 1 Kargol (M/28)
Erwin Grimaldi Contact 2 1 0 4 Kargol (M/13)
Mont Jimenez Contact 2 2 4 1 Azhanti (M/23)
Mont Jimenez belongs to an uncommon alien species.
Porter Finnerty Ally 6 1 2 0 Kargol (M/22)
An incident occured.
Calvin Richey Enemy 0 1 3 1 Kargol (M/39)
Miller Suthmeer Rival 1 3 2 4 Kargol (M/18)
Relationship redefined. Contact becomes an rival.
Orlo Hare Contact 2 1 3 2 Kargol (M/29)
Ina Weddall Rival 0 3 1 1 Kargol (F/49)
Relationship becomes more moderate. Enemy becomes a rival.
Gale Uleaven Enemy 0 5 0 0 Kargol (M/36)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Works is especially well received and popular, making Mart Walker a minor celebrity
2 22 Continued as Entertainer (Performer).
2 23 Gain a patron in the arts. Gain an Ally
3 26 Continued as Entertainer (Performer).
3 27 One of Mart Walker's pieces of art is stolen, and the investigation brings Mart Walker into the criminal underworld.
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 32 Spend time with an alien race. Gain a contact.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 37 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5 38 Promoted to Entertainer (Performer) rank 3.
6 38 Continued as Entertainer (Performer).
6 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 42 Forced to muster out.
7 42 Became a Scout (Courier).
7 46 Mart Walker spend a great deal of time on the fringes of Charted Space.
7 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Continued as Scout (Courier).
8 50 Mart Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mart Walker fail to help. Gain an Enemy.
8 50 Mart Walker's ship is damaged, and Mart Walker have to hitch-hike Mart Walker's way back across the stars to the nearest scout base.
8 50 Gain 2 Contacts. Gain 2 Enemies.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙