Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Attacked by enemies that Martin McPherson easily defeat. |
5 |
38 |
Gain Enemy if Martin McPherson don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Martin McPherson's Contacts or Allies betrays Martin McPherson, ending Martin McPherson's career. That Contact or Ally becomes a Rival or Enemy. |