Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
28 |
Marvin Cawley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Marvin Cawley is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Marvin Cawley as an Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
33 |
Spend several years jumping from world to world in Marvin Cawley's scout ship. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Moved to a new world. |
7 |
39 |
Voluntarily left Courier |
7 |
39 |
Became a Merchant (Broker). |
7 |
40 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Marvin Cawley's normal circles. Gain a Contact. |