Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Marine Academy) |
1 |
16 |
Moved to a new world. |
1 |
16 |
Graduated with honors. |
2 |
16 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
16 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
18 |
A mission goes wrong; Matt Gray and several others are captured and mistreated by the enemy. Gain Matt Gray's jailer as an Enemy. |
3 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
20 |
Vessel participates in a diplomatic mission. |
3 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
22 |
Continued as Navy (Line/Crew). |
4 |
25 |
Vessel participates in a notable military engagement. |
4 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
26 |
Continued as Navy (Line/Crew). |
5 |
29 |
Matt Gray foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
30 |
Continued as Navy (Line/Crew). |
6 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
Moved to a new world. |
7 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
38 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Hard times caused by a lack of interstellar trade costs Matt Gray's job. |
9 |
42 |
Became a Citizen (Worker). |
9 |
44 |
Spent time maintaining and using heavy vehicles. |
10 |
46 |
Continued as Citizen (Worker). |
10 |
47 |
Matt Gray's business expands, Matt Gray's corporation grows, or the colony thrives. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |