Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Maurice Christie's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Became a Scholar (Scientist). |
8 |
46 |
Work leads to a considerable breakthrough. |
8 |
46 |
Promoted to Scholar (Scientist) rank 1. |
9 |
46 |
Continued as Scholar (Scientist). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Promoted to Scholar (Scientist) rank 2. |