Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Maurice Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
29 |
Became a Entertainer (Performer). |
5 |
31 |
Moved to a new world. |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
34 |
One of Maurice Keating's pieces of art is stolen, and the investigation brings Maurice Keating into the criminal underworld. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
40 |
Injured. Fully recovered. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |