Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Max Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Enright fail to help. Gain an Enemy. |
1 |
19 |
Severely injured. Owe 15,000 for medical bills. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Arrested |
4 |
29 |
Became a Prisoner (Fixer). |
4 |
30 |
Accused of assaulting a prison guard. |
5 |
33 |
Switched to Prisoner (Thug) with previous rank. |
5 |
37 |
A guard takes a dislike to Max Enright. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
38 |
Parole hearing. |
7 |
41 |
Returned to Prisoner (Fixer). |
7 |
43 |
Severely injured. Owe 20,000 for medical bills. |
8 |
45 |
Returned to Prisoner (Thug). |
8 |
48 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |