Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Max Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Max Steeves inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Given specialist training in vehicles. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Arrested |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Became a Prisoner (Inmate). |
5 |
36 |
Hire a new lawyer. |
5 |
36 |
Paroled from prison. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
Moved to a new world. |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Promoted to Entertainer (Performer) rank 3. |