Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Melville Paterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
23 |
Attempted a risky adventure and was injured. |
3 |
23 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Spend time with an alien race. Gain a contact. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Melville Paterson do not know what happened to Melville Paterson. There is a gap in Melville Paterson's memory. |
7 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
41 |
Continued as Noble (Dilettante). |
8 |
44 |
Inherit a gift from a rich relative. |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |
9 |
45 |
Continued as Noble (Dilettante). |
9 |
46 |
Melville Paterson manipulate and charm Melville Paterson's way through high society. Gain a Rival and an Ally. |
9 |
49 |
Forced to muster out. |