Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Merrill Dickman have been following false teachings! |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
29 |
Attacked by enemies and injured. |
5 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Gain Enemy if Merrill Dickman don't already have one. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Gain Enemy if Merrill Dickman don't already have one. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
36 |
Failed to qualify for Colonist (Citizen). |
8 |
36 |
Submitted to the draft. |
8 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
40 |
Accepted a deal with criminal or other figure under investigation. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
41 |
Victim of a crime. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |