Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Opponents of Merrill Myers's belief system ambush Merrill Myers. |
3 |
27 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
28 |
Hard times caused by a lack of interstellar trade costs Merrill Myers's job. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Returned to Believer (Holy Warrior). |
6 |
34 |
Merrill Myers refuse to secretly provide religious rites for a dying leader or noble, because they do not share Merrill Myers's faith. |
6 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
35 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Opponents of Merrill Myers's belief system ambush Merrill Myers. |
7 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
38 |
Attacked by enemies that Merrill Myers easily defeat. |
8 |
38 |
Gain Enemy if Merrill Myers don't already have one. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |