Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Merritt McRae's Contacts or Allies betrays Merritt McRae, ending Merritt McRae's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Failed to qualify for Intelligence (Agent). |
7 |
35 |
Returned to Drifter (Wanderer). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Attacked by enemies and injured. |
9 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Gain Enemy if Merritt McRae don't already have one. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 2. |