Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Promoted to Drifter (Wanderer) rank 2. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Meyer Berry easily defeat. |
4 |
33 |
Gain Enemy if Meyer Berry don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Good fortune |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
48 |
Given a special assignment or duty in Meyer Berry's unit. |
8 |
50 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |