Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Performer). |
2 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Continued as Entertainer (Performer). |
3 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Continued as Entertainer (Performer). |
4 |
36 |
Works is especially well received and popular, making Miller Herrera a minor celebrity |
5 |
38 |
Continued as Entertainer (Performer). |
5 |
39 |
Miller Herrera is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
39 |
Failed to qualify for Physician (Scholar). |
6 |
39 |
Became a Drifter (Wanderer). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
47 |
Miller Herrera is caught in the periphery of a scandal. |
7 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |