Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Morris Daniels do not know what happened to Morris Daniels. There is a gap in Morris Daniels's memory. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
33 |
Given a special assignment or duty in Morris Daniels's unit. |
4 |
33 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Continued as Army (Cavalry). |
5 |
37 |
Morris Daniels is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
A police detective or rival criminal forces Morris Daniels to flee and vows to hunt Morris Daniels down. Gain an Enemy. |
7 |
45 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
49 |
An investigation takes on a dangerous turn. |
8 |
49 |
Promoted to Agent (Intelligence) rank 3. |