Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
23 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
Mortimer Cause foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Mortimer Cause join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Commanding officer takes an interest in Mortimer Cause's career. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Display heroism in battle, saving the whole ship. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Flight (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Make an unexpected connection outside Mortimer Cause's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |