Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Risk Myron Parlow's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Myron Parlow into bankruptcy. Myron Parlow salvages what Myron Parlow can. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
32 |
A mission goes disastrously wrong due to Myron Parlow's commander’s error or incompetence, but Myron Parlow survive. |
4 |
32 |
Cover for the commander and gain an Ally. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
34 |
Advanced training in a specialist field |
5 |
36 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Marine Support (Marine). |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
39 |
On the front lines of a planetary assault and occupation. |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
43 |
A mission goes wrong; Myron Parlow and several others are captured and mistreated by the enemy. Gain Myron Parlow's jailer as an Enemy. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |