Newell Cumming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Zaris 50 M 5 (-1) 4 (-1) 9 (1) 9 (1) 7 (0) 7 (0)None549977
Threatened, Guarded, Composed
 
Skills
Admin 0
Astrogation 1
Carouse 1
Diplomat 0
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Science (Physical Sciences) 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Scout Courier 01
Drifter Scavenger 25
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Newell Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 A notable academic consults with Newell Cumming about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Voluntarily left Missionary/Humanitarian
3 26 Became a Scout (Courier).
3 30 Newell Cumming's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 30 Became a Drifter (Scavenger).
4 34 Encounter a Psionic institute.
4 34 Tested for psionic powers
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 37 Good fortune
5 38 Promoted to Drifter (Scavenger) rank 2.
6 38 Continued as Drifter (Scavenger).
6 40 Good fortune
7 42 Continued as Drifter (Scavenger).
8 46 Continued as Drifter (Scavenger).
8 50 Newell Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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