Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Newman Ames don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Newman Ames's Contacts or Allies betrays Newman Ames, ending Newman Ames's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scholar (Physician). |
5 |
35 |
Advanced training in a specialist field. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
37 |
Entangled in a bureaucratic or legal morass that distracts Newman Ames from Newman Ames's work. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Scholar (Physician) rank 3. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
45 |
Win a prestigious prize for Newman Ames's work. |
8 |
47 |
Promoted to Scholar (Physician) rank 4. |