Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Newton King easily defeat. |
2 |
24 |
Gain Enemy if Newton King don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Injured. Fully recovered. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
39 |
Drafted into Courier |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Newton King's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Newton King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Newton King fail to help. Gain an Enemy. |
8 |
47 |
Newton King have no idea what happened to Newton King – they found Newton King's ship drifting on the fringes of friendly space. |