Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Norman Sim faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Opponents of Norman Sim's belief system ambush Norman Sim. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Norman Sim have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Psychologically damaged by Norman Sim's time in the scouts. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Norman Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
44 |
Works is especially well received and popular, making Norman Sim a minor celebrity |
7 |
44 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
44 |
Continued as Entertainer (Journalist). |
8 |
47 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |