Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Oren Martin's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Drafted into Infantry |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Returned to Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Oren Martin's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Broker) rank 2. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
36 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
38 |
Lost eye or limb. |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
40 |
Oren Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Oren Martin is caught in the periphery of a scandal. |
9 |
42 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Oren Martin come into conflict with a splinter group Oren Martin's own religion which maintains Oren Martin's version is the wrong one. Gain 3 Rivals. |
11 |
45 |
Returned to Drifter (Scavenger). |
11 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
48 |
Retired at age 48. |