Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Orie Mcarthy's work ends up coming home with Orie Mcarthy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Good fortune |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Switched to Drifter (Wanderer). |