Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
1 |
16 |
An ambitious planetary operation goes badly wrong leaving Orlando Carr beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
1 |
16 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
2 |
16 |
Attempted to change assignments. |
2 |
16 |
Failed to qualify for Sea Patrol (Dolphin Military). |
2 |
16 |
Continued as Dolphin Military (Underwater Commando). |
2 |
20 |
Orlando Carr is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
2 |
20 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
3 |
20 |
Continued as Dolphin Military (Underwater Commando). |
3 |
23 |
Participate in a major sea battle |
4 |
24 |
Continued as Dolphin Military (Underwater Commando). |
4 |
26 |
A brutal amphibious warfare campaign forces Orlando Carr to spend as much time fighting out of water as in. |
4 |
28 |
Promoted to Dolphin Military (Underwater Commando) rank 3 with the new title Lance Sergeant. |
5 |
28 |
Continued as Dolphin Military (Underwater Commando). |
5 |
31 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
34 |
Orlando Carr gain experience in a technical field as a computer operator or surveyor. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
38 |
Orlando Carr befriend a superior in the corporation or the colony. |
7 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
42 |
Severely injured. |
9 |
42 |
Failed to qualify for Sea Patrol (Dolphin Military). |
9 |
42 |
Became a Dolphin Civilian (Nomad). |
9 |
44 |
Orlando Carr volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Dolphin Civilian (Nomad). |
10 |
48 |
A purist political party comes to power on Orlando Carr's world making trouble for uplifted Dolphins and costing Orlando Carr Orlando Carr's job. Gain a purist political militant as an Enemy |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |