Pablo McNamara  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 50 M 1 (-2) 4 (-1) 4 (-1) 6 (0) 9 (1) 5 (-1)144695
Composed, Haggling, Painstaking
 
Skills
Admin 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Navigation 1
Persuade 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal12
Scout Surveyor 02
Merchant Free Trader 12
Citizen Colonist 02
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Deanna Perez Enemy 0 3 3 6 Sylean (F/23)
Deanna Perez is missing under suspicious circumstances.
Becky Shackley Contact 1 2 0 0 Sylean (F/17)
Becky Shackley was ruined by misfortune caused by the character.
Emmit Conray Contact 2 0 0 5 Suerrat (M/16)
Vergie McCnaghty Contact 0 0 1 2 Sylean (F/19)
Elva Pearson Contact 2 1 1 4 Sylean (F/86)
Elva Pearson is in prison or otherwise trapped somewhere.
Ruthie Mcarthy Contact 1 1 0 4 Sylean (F/18)
Carole Snape Rival 1 3 5 3 Suerrat (F/69)
Relationship redefined. Contact becomes an rival.
Irene Marsden Enemy 0 1 1 3 Sylean (M/66)
Jones Tucker Rival 2 1 5 6 Sylean (M/59)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Commanding officer takes an interest in Pablo McNamara's career.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 26 A mission goes wrong; Pablo McNamara and several others are captured and mistreated by the enemy. Gain Pablo McNamara's jailer as an Enemy.
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 28 When dealing with an alien race, Pablo McNamara botch an opportunity to gather extra intelligence about them.
3 28 Pablo McNamara's ship is damaged, and Pablo McNamara have to hitch-hike Pablo McNamara's way back across the stars to the nearest scout base.
3 28 Gain 6 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Surveyor).
4 33 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
5 33 Became a Merchant (Free Trader).
5 36 Make an unexpected connection outside Pablo McNamara's normal circles. Gain a Contact.
5 37 Promoted to Merchant (Free Trader) rank 1.
6 37 Continued as Merchant (Free Trader).
7 41 Voluntarily left Free Trader
7 41 Became a Citizen (Colonist).
7 44 Advanced training in a specialist field.
8 45 Continued as Citizen (Colonist).
8 46 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9 46 Failed to qualify for Corporate Agent (Agent).
9 46 Became a Drifter (Wanderer).
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