Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Corporate (Citizen). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
An investigation takes on a dangerous turn. |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Given specialist training in vehicles. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Perry Christie's job. |
6 |
33 |
Entered Merchant Academy with the Business curriculum. |
6 |
35 |
A prank goes horribly wrong. Gain a Rival. |
6 |
37 |
Dropped out of the merchant academy. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Birth or Death involving a family member or close friend. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |