Phillip Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 50 M 10 (1) 4 (-1) 10 (1) 10 (1) 9 (1) 6 (0)A4AA96
Ashamed
 
Skills
Animals 0
Athletics 0
Carouse 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Mechanic 0
Medic 1
Melee 0
Pilot 0
Profession (Sports/Motorsports) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 11
Marine Marine Support Lance Corporal11
Army Army Support Lance Corporal13
Scout Explorer 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Gay Fabble Rival 1 1 1 1 Azhanti (F/77)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 21 Betrayed by a friend. One of Phillip Gray's Contacts or Allies betrays Phillip Gray, ending Phillip Gray's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Marine Academy (Military Academy).
2 21 Switched to Drifter (Scavenger).
2 22 Birth or Death involving a family member or close friend.
2 25 Promoted to Drifter (Scavenger) rank 1.
3 25 Voluntarily left Scavenger
3 25 Failed to qualify for Merchant Marine (Merchant).
3 25 Submitted to the draft.
3 25 Became a Marine (Marine Support) with the new title Marine.
3 28 Commanding officer takes an interest in Phillip Gray's career.
3 29 Attempt at commissioned failed.
3 29 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
4 29 Voluntarily left Marine Support
4 29 Became a Army (Army Support) with the new title Private.
4 33 Advanced training in a specialist field
4 33 Attempt at commissioned failed.
5 33 Continued as Army (Army Support).
5 34 Thrown into a brutal ground war
5 34 Injured. Fully recovered.
5 37 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
6 37 Continued as Army (Army Support).
6 41 Advanced training in a specialist field
7 41 Voluntarily left Army Support
7 41 Became a Scout (Explorer).
7 43 Psychologically damaged by Phillip Gray's time in the scouts.
8 43 Entered Merchant Academy with the Shipboard curriculum.
8 44 A prank goes horribly wrong. Gain a Rival.
8 47 Graduated.
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