Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Public opinion turns on Pierre Ames. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Pierre Ames's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Pierre Ames's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Pierre Ames have no idea what happened to Pierre Ames – they found Pierre Ames's ship drifting on the fringes of friendly space. |
6 |
33 |
Switched to Entertainer (Journalist). |
6 |
37 |
Gained a contact. |
6 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
37 |
Continued as Entertainer (Journalist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Pierre Ames far from home. |
8 |
40 |
Failed to qualify for Surveyor (Scout). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
44 |
Advanced training in a specialist field. |
9 |
44 |
Continued as Navy (Line/Crew). |
9 |
45 |
Vessel participates in a diplomatic mission. |
9 |
45 |
Gain a contact. |