Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Dolphin Military Academy) |
1 |
15 |
Become leader in social movement. |
1 |
15 |
Gain an Ally and an Enemy. |
1 |
16 |
Dropped out of military academy. |
2 |
16 |
Failed to qualify for Line/Crew (Navy). |
2 |
16 |
Became a Dolphin Civilian (Nomad). |
2 |
17 |
Pleasant Gray volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
2 |
20 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
21 |
Pleasant Gray rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
3 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
4 |
24 |
Continued as Dolphin Civilian (Nomad). |
4 |
28 |
Spend an extensive period living out of water among humans. |
4 |
28 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
5 |
28 |
Continued as Dolphin Civilian (Nomad). |
5 |
32 |
An accident leaves Pleasant Gray caught on land without a travel suit. Pleasant Gray suffer serious dehydration and
require lengthy hospitalization. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
35 |
Pleasant Gray is rewarded for Pleasant Gray's diligence or cunning. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
39 |
A revolution, attack or other unusual event throws Pleasant Gray's life into chaos, forcing Pleasant Gray to leave the planet. |
8 |
39 |
Failed to qualify for Field Researcher (Scholar). |
8 |
39 |
Returned to Dolphin Civilian (Nomad). |
8 |
40 |
Pleasant Gray volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
8 |
43 |
Promoted to Dolphin Civilian (Nomad) rank 4. |
9 |
43 |
Voluntarily left Nomad |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Pleasant Gray refused an offer of inducements to betray Pleasant Gray's faith. Gain 5 enemies. |