Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Randolph Howard's work ends up coming home with Randolph Howard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Scout (Explorer). |
2 |
24 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
Randolph Howard rise to a position of power in Randolph Howard's colony or corporation. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Randolph Howard Randolph Howard's job. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Opponents of Randolph Howard's belief system ambush Randolph Howard. |
8 |
45 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |