Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Randy Roland do not know what happened to Randy Roland. There is a gap in Randy Roland's memory. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Moved to a new world. |
2 |
25 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
26 |
A mission goes wrong and Randy Roland is stranded behind enemy lines. Ejected from the service. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Randy Roland's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Randy Roland's Contacts or Allies betrays Randy Roland, ending Randy Roland's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Returned to Merchant (Merchant Marine). |
7 |
38 |
Make an unexpected connection outside Randy Roland's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Became a Prisoner (Inmate). |
9 |
47 |
A guard takes a dislike to Randy Roland. |