Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Ray Bethune's Contacts or Allies betrays Ray Bethune, ending Ray Bethune's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Rewarded for a successful mission. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Cavalry (Army). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Embroiled in legal trouble. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Smuggle illegal items onto a planet. |