Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Reed Payne's life into chaos, forcing Reed Payne to leave the planet. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Reed Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
31 |
Commanding officer takes an interest in Reed Payne's career. |
5 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
34 |
Voluntarily left Cavalry |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |