Retired Field Agent Rolla Howard  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 50 M 1 (-2) 7 (0) 1 (-2) 9 (1) 5 (-1) 5 (-1)171955
Values family, Suspicious of strangers, Hysterical
 
Skills
Art (Creative) 0
Carouse 0
Deception 1
Drive 0
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent22
Drifter Wanderer 01
Agent Intelligence 01
Drifter Barbarian 01
Merchant Free Trader 23
Agent Law Enforcement Rookie01
 
Name Type Affinity Enmity Power Influence Species
Eloise Mason Enemy 0 3 1 1 Irhadre (F/77)
Cyrus Peck Rival 1 1 1 3 Murrissi (M/80)
Reta Welch Enemy 0 6 1 1 Murrissi (F/42)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Rewarded for a successful mission.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Rewarded for a successful mission.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Voluntarily left Corporate Agent
3 26 Failed to qualify for Star Marine (Marine).
3 26 Became a Drifter (Wanderer).
3 27 Betrayed by a friend. One of Rolla Howard's Contacts or Allies betrays Rolla Howard, ending Rolla Howard's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Switched to Agent (Intelligence).
4 30 Rolla Howard's work ends up coming home with Rolla Howard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Failed to qualify for Line/Crew (Navy).
5 30 Switched to Drifter (Barbarian).
5 34 Rolla Howard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Became a Merchant (Free Trader).
6 36 Given advanced training in a specialist field
6 38 Promoted to Merchant (Free Trader) rank 1.
7 38 Continued as Merchant (Free Trader).
7 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Promoted to Merchant (Free Trader) rank 2.
8 42 Continued as Merchant (Free Trader).
8 46 Bankrupted by a rival. Gain the other trader as a Rival.
9 46 Failed to qualify for Merchant Academy.
9 46 Submitted to the draft.
9 46 Switched to Agent (Law Enforcement) with the new title Rookie.
9 49 Refused a deal with criminal or other figure under investigation. Gain an Enemy
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
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