Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
Moved to a new world. |
4 |
31 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Marine (Ground Assault). |
5 |
34 |
On the front lines of a planetary assault and occupation. |
5 |
35 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Marine (Ground Assault). |
6 |
38 |
A mission goes disastrously wrong due to Roy Miller's commander’s error or incompetence, but Roy Miller survive. |
6 |
38 |
Report commander and gain an Enemy. |
6 |
39 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
7 |
39 |
Voluntarily left Ground Assault |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Amnesia. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Became a Scout (Surveyor). |
9 |
49 |
Psychologically damaged by Roy Miller's time in the scouts. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |