Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
27 |
An assassin attempts to end Rube Hoddle's life. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Severely injured. Owe 20,000 for medical bills. |
4 |
31 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
31 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
5 |
31 |
Continued as Army (Infantry). |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Citizen (Corporate). |
6 |
36 |
Hard times caused by a lack of interstellar trade costs Rube Hoddle Rube Hoddle's job. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
40 |
Moved to a new world. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |