Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Sam Carpenter's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
When dealing with an alien race, Sam Carpenter botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Sam Carpenter's time in the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Psychologically damaged by Sam Carpenter's time in the scouts. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Gained a contact. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was injured. |
6 |
39 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Sam Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Sam Carpenter is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |