Lay Person Sam McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 50 M 3 (-1) 6 (0) 5 (-1) 7 (0) 6 (0) 4 (-1)365764
Others can't be relied on, Inimitable, Static
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Creative) 0
Athletics (Endurance) 1
Diplomat 0
Drive 0
Gun Combat (Archaic) 2
Heavy Weapons 0
Leadership 1
Melee 0
Persuade 1
Recon 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 01
Army Cavalry Major3 / 02
Believer Holy Warrior Hopeful02
Agent Law Enforcement Rookie01
Drifter Wanderer 12
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Hyman Read Rival 1 1 2 1 Halka (M/28)
Sidney Head Enemy 0 4 4 2 Vanejenese (M/48)
Isaac Rand Ally 3 0 1 0 Dynchia, Imperium (M/65)
Isaac Rand has negatively life-changing event.
Andrew Simpson Rival 1 3 5 2 Hanen (M/60)
Vicki Mills Enemy 0 3 5 5 Vanejenese (F/27)
Vicki Mills is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Surrounded and outnumbered by the enemy, Sam McMillan hold out until relief arrives.
1 22 Commissioned in Army (Infantry) with the new title Lieutenant.
1 22 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 24 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Promoted to Army (Cavalry) officer rank 3 with the new title Major.
3 26 Continued as Army (Cavalry).
3 28 Unit is slaughtered in a disastrous battle, for which Sam McMillan blame Sam McMillan's commander. Gain commander as Enemy.
4 28 Became a Believer (Holy Warrior) with the new title Hopeful.
4 29 Sam McMillan secretly provide religious rites for a dying leader or noble, although they do not share Sam McMillan's faith. Gain an Ally in the family and a Rival who disagrees with Sam McMillan's choice.
5 32 Continued as Believer (Holy Warrior).
5 35 Sam McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 35 Failed to qualify for Enforcer (Rogue).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 38 Scarred. Owe 1,250 for medical bills.
7 38 Failed to qualify for Artist (Entertainer).
7 38 Became a Drifter (Wanderer).
7 39 Attacked by enemies that Sam McMillan easily defeat.
7 39 Gain Enemy if Sam McMillan don't already have one.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 45 Betrayed by a friend. One of Sam McMillan's Contacts or Allies betrays Sam McMillan, ending Sam McMillan's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Switched to Believer (Mainstream Believer) with the new title Lay Person.
9 46 Sam McMillan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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