Sebastian Cause  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 50 M 4 (-1) 5 (-1) 5 (-1) 10 (1) 9 (1) 6 (0)455A96
Detailed
 
Skills
Animals (Training) 1
Carouse 1
Diplomat 1
Mechanic 1
Medic 1
Melee 0
Navigation 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 4
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 16
Scout Surveyor Scout12
Citizen Colonist 01
 
Name Type Affinity Enmity Power Influence Species
Jimmie Fabble Ally 4 0 0 3 Sydite (M/36)
Winston McCnaghty Ally 3 0 0 6 Sydite (M/16)
Gustaf Hooligan Rival 0 2 1 0 Sydite (M/77)
Sol Archer Enemy 0 4 1 0 Humaniti (M/71)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Drifter (Barbarian).
3 28 Sebastian Cause do not know what happened to Sebastian Cause. There is a gap in Sebastian Cause's memory.
4 28 Became a Scout (Surveyor).
4 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Courier (Scout).
5 32 Continued as Scout (Surveyor).
5 33 Sebastian Cause inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 33 Failed to qualify for Broker (Merchant).
6 33 Returned to Drifter (Barbarian).
7 37 Continued as Drifter (Barbarian).
8 41 Continued as Drifter (Barbarian).
8 42 Find valuable salvage.
8 45 Forced to muster out.
9 45 Became a Citizen (Colonist).
9 49 Life ruined by a criminal gang. Gain the gang as an Enemy
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