Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Sherman Henry's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Psychologically damaged by Sherman Henry's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Sherman Henry botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Sherman Henry's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Sherman Henry Sherman Henry's job. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
38 |
Accepted a deal with criminal or other figure under investigation. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
49 |
Sherman Henry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |