Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Imperial trade restrictions force Shirley Vargas out of business. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Encounter a Psionic institute. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Shirley Vargas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shirley Vargas fail to help. Gain an Enemy. |
6 |
37 |
Shirley Vargas's ship is damaged, and Shirley Vargas have to hitch-hike Shirley Vargas's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
When dealing with an alien race, Shirley Vargas botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Shirley Vargas have no idea what happened to Shirley Vargas – they found Shirley Vargas's ship drifting on the fringes of friendly space. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Spend several years jumping from world to world in Shirley Vargas's scout ship. |
8 |
47 |
Promoted to Scout (Courier) rank 2. |