Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Sim Sabilline's Contacts or Allies betrays Sim Sabilline, ending Sim Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Switched to Army (Infantry) with previous rank. |
3 |
28 |
Advanced training in a specialist field |
3 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Infantry). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
32 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
32 |
Continued as Army (Infantry). |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Sim Sabilline's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
38 |
Survived a risky adventure but gained nothing. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |