Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Sim Sapping's work. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Sim Sapping from Sim Sapping's work. |
4 |
31 |
Promoted to Scholar (Scientist) rank 2. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
33 |
Refused to perform research that goes against Sim Sapping's conscience. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
36 |
Make a breakthrough in Sim Sapping's field. |
6 |
39 |
Promoted to Scholar (Scientist) rank 3. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
An expedition or voyage goes wrong, leaving Sim Sapping stranded in the wilderness. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Voluntarily left Barbarian |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Sim Sapping is chosen to represent Sim Sapping's faith in a vid show or other highly public forum. |
9 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |