Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Risk Steven Owens's fortune on a possibility lucrative deal and win. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A series of bad deals and decisions force Steven Owens into bankruptcy. Steven Owens salvages what Steven Owens can. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
A notable academic consults with Steven Owens about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |