Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Risk Talmage Forbes's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Talmage Forbes's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
42 |
Assigned to work on a secret project for a patron or organisation. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
44 |
Refuse to join a cheat in some fashion. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Returned to Scholar (Scientist). |
8 |
47 |
Refused to perform research that goes against Talmage Forbes's conscience. |
8 |
50 |
Promoted to Scholar (Scientist) rank 2. |